Deadpool
MARVEL Super War Guide
Skills
credit: marvelsuperwar.com
note: Skills are subject to change due to future balance changes. (Updated as of Jan 31, 2020)
Can't Touch This!
Passive: Deadpool gets a 2-second 40% movement speed boost after changing modes. If he hits an enemy hero with an ability during this time, the duration of this boost is reset.
Passive - Immortality: Deadpool is cursed to never die and will always have 0 deaths displayed.
Catch Me If You Can
Deadpool charges in the specified direction, attacking enemies in the path twice, each dealing 70(+50%Bonus Physical Attack) physical damage.
Can't Hit Me
Deadpool slices up a storm, endowing him with as much as 90% or as little as 20% damage resistance depending on how far through this move he is. Deadpool is immune to control effects while charging this ability and will also deal 40(+25%Bonus Physical Attack) energy damage to nearby enemies for 4 seconds. Deadpool can't perform basic attacks while parrying.
Ya Can't Hide!
Deadpool strikes the specified enemy hero to deal 100(+80%Bonus Physical Attack) (+10%Target's Missing HP) physical damage and a 0.75-second knockup effect. He also knocks back enemies near the target, dealing 60(+60%Bonus Physical Attack) physical damage and a 1-second 40% slow effect.
Bang! Bang! Bang!
Deadpool somersaults in the specified direction while firing two volleys, entering Dual Pistols mode. Each volley will deal (+65%Physical Attack) physical damage to its target. Deadpool cannot be targeted while he is in the air.