MARVEL Super War

War Machine

War Machine
MARVEL Super War Guide

Last Updated:
War Machine
Class Marksman
Difficulty Hard
DPS 5/5
Defense 1/5
Mobility 1/5
Support 1/5

Skills

credit: marvelsuperwar.com

note: Skills are subject to change due to future balance changes. (Updated as of Jan 31, 2020)

Tactical Strategy

War Machine

Passive: When War Machine's minor abilities deal damage to enemy heroes, he stacks Battle Cry up to three times. Battle Cry enhances War Machine's next basic attack, increasing damage by 20 and attack range by 200. Each basic attack consumes one layer of Battle Cry.

Rocket Shell

War Machine

War Machine fires a rocket in the specified direction, dealing 40(+120%Physical Attack) physical damage to enemies in its path. Enemy heroes within the flames of Fire Bomb are dealt 40(+140%Physical Attack) physical damage on hit.

Fire Bomb

War Machine

War Machine fires a fire bomb to the specified location, creating a sea of flames that lasts 3.0 seconds, dealing 20(+20%Physical Attack) energy damage every second to enemies within the flames and slowing them by 40%.

Gunfire

War Machine

War Machine fires gunfire in the specified direction, dealing 100(+75%Bonus Physical Attack) physical damage and knocking back enemy heroes hit by 30 yards. At the same time, the recoil will move him some distance backwards. Using this ability in Precision Guidance mode will return you to regular battle mode.

Precision Guidance

War Machine

War Machine sets up a missile launcher and enters Precision Guidance mode. Using this ability again will allow him to aim and continuously shoot missiles at the specified location. Each missile deals 60(+110%Physical Attack) physical damage to enemies within the explosion range. Releasing the ability button will pause the attack, and tapping the Cancel button on the screen will return you to regular battle mode.



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