Alchemy Stars

Sinsa


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Sinsa


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Alchemy Stars is a strategic roleplaying game featuring a diverse cast of characters that you can recruit. You might be wondering which units are viable, or perhaps you’ll want to get to know more about the potential of strong units. With different star ratings in the game, one of the best recruits that you can get are 6-Star characters.

There are four main elemental attributes that are available in Alchemy Stars. You can have attributes for Forest, Fire, Thunder, and Water. These have different 6-Star units that you can choose from. In this page, we’ll be checking more about the Fire attribute character named Sinsa.

Here, we’ll be checking out Sinsa’s profile, skills, equipment, and breakthrough bonuses. We hope that this page will help you out learn more about this character in case you will try to get them in your team. Let’s check what’s in store upon acquiring this character.

Sinsa



Profile


Profile
Description
Name
Sinsa
Faction
Rediesel Wrench
Role
Detonator
Primary Attribute
Fire
Secondary Attribute
Thunder


Note: You might notice that the profile describes a secondary attribute. Whenever you recruit an Aurorian for the first time, you’ll be able to view their primary attributes only. The secondary attribute is only acquired once you have obtained the max level of Ascension. Legendary Aurorians come with their max ascension level however. We also didn’t include their Atk, Def, and HP since the values can change over time depending on the game updates.

In Alchemy Stars, Sinsa is a Fire unit with a Detonator role. As such, the skills that you’ll be able to obtain lets you deal damage versus enemies in a select area with the added benefit of destroying obstacles such as rocks. Sinsa can choose a specific area in order to deal their damage which gets stronger depending on how close you are.



Skills


Skill
Description
Active Skill
Selects 1 tile from the 8 tiles in a cross shape around you and deals 180% damage in a fan-shaped area in this direction (the closer the enemy is to Sinsa, the higher the damage. Can deal up to 2.5x damage). If you select an outer tile, Sinsa will move forward 1 tile to cast this skill.
Skill Cooldown
3 Rounds
Chain Combo (4 tiles)
Deals 160% damage to 12 tiles in a diamond shape.
Chain Combo (9 tiles)
Deals 165% damage to 16 tiles in a radial shape.
Chain Combo (13 tiles)
Deals 165% damage to enemies in a radial shape to the maximum range.


As a Detonator, Sinsa’s job is to be able to deal damage to enemies in a specific range. Once his skills are activated, he can hurt enemies with an area of effect, as well as remove any obstacles that can be destroyed such as rocks. This way, you won’t be hindered by objects blocking possible paths.
His active skill lets him select a specific tile from a Cross shape near him. As long as an enemy is within reach, he should be able to hit them. In order to maximize your damage output with his active skill, you’ll want to be nearer the enemy.

Chaining red tiles that are longer will provide the best benefits for his chain skills. The damage he provides are based on patterns starting from a Diamond, and it will move to a Radial shape. Chaining 9 and 13 tiles will only have a difference in terms of range, but at least the damage output is the same.



Equipment


Equipment
Description
Equipment Skill
Normal attacks can hit diagonally. Diagonal normal attacks, Active Skills, and Chain Combos afflict the target with 1 stack of Shatter, which stacks up to 5 times. Each stack reduces the target's DEF by an amount equal to 5% of Sinsa's basic DEF, lasting for 1 round.


In order to improve Sinsa’s damage dealing capabilities, you should be able to get his Equipment skill. This will go hand in hand when chaining red tiles will enable to increase your normal attack range diagonally as well. This means that making a tile path that surrounds an enemy will maximize your normal attack damage.

Not only do you get diagonal attacks, but this included with your active and chain skills will let you deal debuffs. Shatter is a debuff that can be stacked up to 5 times, this will reduce the def of enemies which will make them receive more damage. Pairing Sinsa with a good converter or even with Jona will really help him in terms of his damage output.



Breakthrough Bonuses


Breakthrough
Description
Breakthrough 1
HP increased by 300.
Breakthrough 2
DEF increased by 40.
Breakthrough 3
Active Skill Enhancement: Changes Active Skill to Preemptive Strike. Available upon entering combat.
Breakthrough 4
Increased by 300+5% Basic max HP.
Breakthrough 5
Increased by 40+5% Basic DEF.
Breakthrough 6
Active Skill Enhancement: Increases skill damage by 200%. Damage taken by the enemy nearest to Sinsa is tripled.


Sinsa’s damage capabilities are already strong, but providing him with Breakthrough enhancements will maximize this further. He will be getting enhancements for his active skills which enables you to use them at the start of combat. This can help change the tide of battle since you’re provided with a choice for taking enemies out faster.

His final active enhancement will increase his skill damage dramatically, also any enemy that’s nearest to Sinsa will receive the most damage. Because of this, he’ll be very good at clearing enemies, as well as clearing any obstacle that’s needed.

We hope that this page has helped you learn more about Sinsa in Alchemy Stars. We also have other pages regarding the other 6-Star units in this game, so please don’t forget to check them out. You can also check our Alchemy Stars Tier list to see which units can be useful when creating your team.

You can check our game’s guide menu as well to see more pages that we have in store for you. If you still have any other questions or concerns, head over to our Answers Page. You can also leave us a comment down below, we’d love to hear from you!


 
Anj, Staff Writer

AnjAnj, also known as 'Aryafortis' enjoys games from Nintendo consoles, as well as other genres that you can find on Steam, and on Mobile.


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