Level 43: Countryside Walkthrough
More 50 Tiny Room Escape
Continuing on in 50 Tiny Room Escape, after completing Level 42 you have moved on to a new level where you find yourself in a barn in the countryside.
Level 42: Countryside

First look at the table under the window, move the news paper to collect a Plack (Tile).

Next look at each of the three boxes under the table.

The left one has 3 Squash and the weight on the front says 3 Kg. This gives us a weight of 1 Kg per squash.
The middle one has one Pumpkin and a weight shown on the back of 3 Kg.
The right one has 2 watermelons and a weight of 4 Kg. This means 1 Watermelon = 2 Kg.
Look inside the Pumpkin Box to collect another Plack (Tile).

Card: Look under the watermelon box to find it.

Now look to the left to see a set of five shelves.

Collect a Hayfork from the top. and move the watermelons on the bottom shelf to find another Tile to collect.
Card: On the middle shelf.
Turn to the left to see a stable and a pile of hay to the left. Collect another Tile from this.

Then turn left again and look above the double doors to find one more Tile.

Tiles Puzzle
Turn left again to see a single door next to the window. This has a lock panel with five slots for tiles.

You need to place the tiles you have collected in the correct order.
Use the items on the shelves to get the clues for this.
Solution: The five shelves from top top bottom have 1: nothing 2: 5 ... = 5 x 1Kg = 5 3: nothing 4: 3 Pumpkins = 3 x 3 Kg = 9 5: 4 watermelon = 4 x 2 Kg = 8Show
Code: Show

Open the door and then collect a blue 'Valve' Wingnut from the sacks.

Then view the green safe on the shelf above.
Safe Puzzle

- To open the safe you need to rotate the center dial so that the lines on it match up with the ones on the door.
- The buttons on the left will rotate the dial anti-clockwise by the numbered amount, and the ones on the right will rotate the dial clockwise.
- You need to rotate it by 90 degrees anti-clockwise.
Solution: Tap top left (-36) 7 times, then tap bottom right (+81) 2 times.Show
Collect a Sugar Cube from inside.

Now look at the table again and the battery that is on it. Move the blue wire on to the terminal and then add the wingnut to the battery to secure it.

While you are here look out of the window. You will see a large windmill and a small to windmill turning.

Notice that the large windmill has 2 blades that are broken but fixed, and the small windmill has one point missing (blue section).
Each of the windmills will stop are a particular position. This is a clue.
Turn around to the pile of hay again and use the rake on the small pile in front to move it.

You can then open a trap door in the floor. The light should be on from the battery.
Look inside and collect a wheel (4 Spokes).

Stable Code
Next look at the sign above the stable door, this has the name Shadow and a code entry for six numbers.

Now turn back to the window and look at a notice board on the wall to the left of the table. There are three diagrams for Horse Ratings.

Find the one with the letters for SHADOW. Then get the numbers for each of the six letters.
Show

Go back to the stable sign and enter the code that represents SHADOW.
Code: 523145Show
This opens the door, give the Sugar cube to the horse and it will back up. You can then collect the large wheel (8 Spokes).

Turn to the left to see the two large doors again and you can now place the two wheels on to the doors as shown.

Below the two wheels are handles that will turn the wheels. Use this to turn them to the correct positions.
Solution: From the scene outside the window, match the positions of the broken parts of the larger windmill (8 blades) and the small windmill (4 blades). (this is approximate)
Show

Once this is done the doors will open. You can now exit the room.
Move on to level 44.
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With 20 years of experience in creating video game content for the internet and over 30 years as a gamer, Mark is now a passionate mobile App Gamer. Loving a challenge, he is always ready to get stuck in to both survival builders and puzzle solving games. He has been providing content for AppGamer since 2014.