100 Doors Games: Escape from School

Rooms 81-90 - Escape from School

Rooms 81-90 - Escape from School
100 Doors Games: Escape from School Guide

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This is our guide to rooms 81-90 for 100 Doors Games: Escape from School.

Room 81

Around the room are a range of animals, including the fish in the bowl and the spider and butterfly in the frames on the wall. On the floor is a box with a diagram representing a spine/bones. tap or drag to place into the box all of the animal that are vertebrates (have a skeleton).

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Snake, Frog, bird, rodent, fish

Room 82

Tap to collect a net from the chair on the left. Tap to collect a plank of wood from the right hand side. Use the wood to hit the bee hive hanging to the right of the door. Use the net now to tap and collect all of the bees flying in the room. Once you have collected them all drag the net to the fly trap plant on the table to feed ti and it will release a key. Use the key to open the door.

Room 83

Tap to collect the wrench from the floor on the right. Tap to collect some patch repair items from the bench on the right. Tap to collect a hose and gauge from below the bench near the door.

Drag the hose to the air tank on the left to attach it.

Use the wrench on the flat tire on the school bus. This removes the wheel. Drag the wheel to the air pump to place it. Drag the patch items to the wheel to repair it. Then tap the air tank to inflate the tire. Collect the tire.

Drag the wheel to the buss to place it then use the wrench again to complete the fix. Tap the bus and it will drive away.

Tap the calendar on the work bench and ten tap it again to view the back. There is a drawing with a clue.

Tap the box in the inspection pit under where the bus was. Use the clue above to tap the correct sequence of buttons to open the box. Collect a key.

Use the key to open the door.

Room 84

Note the diagram next to the door with 4 musical shapes, these represent types of instrument. Count the number of each type in the room

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Pick (guitar) - 3

drums (sticks) - 3

Horn (wind) - 4

Bow (bowed string instrument) - 3

Enter the number

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3343

in the keypad to open the door.

Room 85

Tap to collect a hammer from the bench on the left. Tap to collect a chisel to the left of the bench. Tap to collect some shears from the ground under the tree.

Use the shears on the small bush to the right of the door on the ground. Find a paper. View this to see a clue with a shape and various coloured food items.

Place the chisel on the letter box by the door. Then use the hammer on it to open the letter box. Inside are 6 buttons with lines. Tap each button to change its colour.

Match the shape on the button with the colour of the food item that it relates to on the paper clue.

Solution:

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Rooms 81-90 - Escape from School

You can now collect a key that has dropped on the floor. Use it to open the door.

Room 86

Tap to collect the 2 gas canisters from the floor. Tap to collect the bottle of H2O. Select and add the H2O to the flat bottom glass flask on the table to the left. Select and add the yellow canister to the round bottom flask on the left. Select and add the blue canister to the same round bottoms flask on the left. Repeat this a second time to get SO3, this will then add to the H2O to give you H2SO4 in the flask. Collect the green flask and then place it on the sign to the right of the door (H2SO4). The door will open.

Room 87

Count the number of each colour books on the shelves. Shake your device to make 4 more books fall from above. See the colour order in the rotating wheels above the door.

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Red 6

Yellow 5

Green 5

Blue 4

Enter the number

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6554

into the keypad to open the door

Room 88

Notice the score board to the right with the score and match time. You will be prompted with the question 'how much time do we have left'. The game is basketball (a basketball will fall from the left)

Clock says 7:49 in the 3rd period. Use the total time remaining in the match

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7:49 plus 1 period of 10:00 = 17:49

for the Code:
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1749

in the key pad to open the door.

Room 89

Tap to collect a red hose from below the chair. Tap to collect a yellow bottle from the shelf. Tap to collect a handle from the rack behind the desk. Tap to collect a lighter from the pipe on the right.

Use the handle on the fridge on the right and open the door to collect a block of ice. Use the hose to connect the gas canister on the left to the small stove. Tap the canister to turn on the gas.

Combine the lighter and the yellow lighter fluid to activate the lighter. Place the ice on the stove and light it with the lighter. The ice melts to reveal a key. Tap the canister again to turn off the stove, collect the key and use the key to open the door.

Room 90

Tap on the green bag to the right of the door to collect a DVD. Tap on the projector screen above the white board to open it. Tap on the light switch to the left of the door to turn off the lights. Drag the DVD to the laptop on the desk to the left of the door (glowing). A number will appear on the screen,

Use this number

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6934

in the keypad to open the door.

You can now move on to rooms 91-100. If you have any questions for this game please go to the Answers Page to ask there.



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