Space Leaper: Cocoon

Iridescent Array Guide

Iridescent Array Guide
Space Leaper: Cocoon Guide

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Space Leaper: Cocoon features a pleasant pixel-art universe with an interesting, furry cast of characters. With a torn universe, it’s up to you to weave the cosmos back! Iridescent Array is a scheduled farming instance where you can farm various upgrade materials and gears for your characters. In our Iridescent Array guide, we will discuss this rotating, farming instance work and how you can take advantage of it.


Overview

Iridescent Array is a scheduled farming instance where you can farm various upgrade materials and gears for your characters. There are two types of Arrays: the Exclusive Array and the Gear Array. The Exclusive Array allows you to farm upgrade materials for your character’s exclusive gears while in the Gear Array, you can farm for various class-exclusive equipment pieces and their respective upgrade materials. Each Array type has three individual stages. We will discuss each type in their individual sections below.

Iridescent Array Guide

As mentioned above, the Arrays have a rotating schedule but all of them become accessible on Sundays. To enter, you’ll need the respective Iridescent Passes; the red ticket is used in the Exclusive Array while the blue one is used on the Gear Array. These passes can be purchased from Peru’s Emporium or via the in-game shop using real money.

Each Array has bosses or enemies with special properties, as well as recommended classes to deal extra damage against them. There are 8 difficulties for each array. As the difficulty level increases, the higher combat power is required and the better rewards you can get. Adjust your team composition accordingly to secure victory!

Iridescent Array Guide

Exclusive Array

You need the Exclusive Iridescent Pass (red SP ticket) to partake in these exercises. You can purchase them from Peru’s Emporium or via the in-game shop using real money. Here you can farm Alien Silicon, Silicon Matrix, and Superconductive Silicon that’s required to upgrade each Leaper’s unique Character Gear. The type of silicon needed to improve it to the next level will depend on the gear’s current level.

While Character Gears are exclusive to their owners, the upgrade materials are shared by characters under the same class. So for example, Peru is a Mage and her character gear is the Ancient Calculator. To further improve her calculator, she needs Silicon Matrix - Mage to improve the level to a certain level, then afterwards, Superconductive Silicon - Mage will be required to improve the calculator’s level even further. The same material is also needed by other mages like Vitty and Doranana to upgrade their respective character gears.

Encircled Battlefront

Open on: Mon/Thu/Sun

Recommended Classes: Fighter, Mage

Target Properties:

* Enemy monster formations will split into two bodies when defeated

* Enemy monsters take increased AoE damage.

Note: Diamonds are awarded only for clearing the difficulty for the first time.

Difficulty Rec. Power LV Rewards
1 37500 Diamonds, Alien Silicon
2 70500 Diamonds, Alien Silicon
3 157500 Diamonds, Alien Silicon, Silicon Matrix- Fighter/ Mage
4 260000 Diamonds, Alien Silicon, Silicon Matrix- Fighter/ Mage
5 384000 Diamonds, Alien Silicon, Superconductive Silicon Fighter/ Mage, Silicon Matrix- Fighter/ Mage
6 516500 Diamonds, Alien Silicon, Superconductive Silicon Fighter/ Mage, Silicon Matrix- Fighter/ Mage
7 764500 Diamonds, Alien Silicon, Superconductive Silicon Fighter/ Mage, Silicon Matrix- Fighter/ Mage
8 857000 Diamonds, Alien Silicon, Superconductive Silicon Fighter/ Mage, Silicon Matrix- Fighter/ Mage

Targeted Operation

Open on: Tue/Fri/Sun

Recommended Classes: Assassin Hunter

Target Properties:

* Monsters will create a stone prism on a random empty grid. That prism will explode after two seconds, dealing DMG and inflicting Stun on enemies within range.

Note: Diamonds are awarded only for clearing the difficulty for the first time.

Difficulty Rec. Power LV Rewards
1 37500 Diamonds, Alien Silicon
2 70500 Diamonds, Alien Silicon
3 157500 Diamonds, Alien Silicon, Silicon Matrix- Hunter/ Assassin
4 260000 Diamonds, Alien Silicon, Silicon Matrix- Hunter/ Assassin
5 384000 Diamonds, Alien Silicon, Superconductive Silicon Hunter/ Assassin, Silicon Matrix- Hunter/ Assassin
6 516500 Diamonds, Alien Silicon, Superconductive Silicon Hunter/ Assassin, Silicon Matrix- Hunter/ Assassin
7 764500 Diamonds, Alien Silicon, Superconductive Silicon Hunter/ Assassin, Silicon Matrix- Hunter/ Assassin
8 857000 Diamonds, Alien Silicon, Superconductive Silicon Hunter/ Assassin, Silicon Matrix- Hunter/ Assassin

Negative Pressure Block

Open on: Wed/Sat/Sun

Recommended Classes: Tank, Support

Target Properties:

* Enemy monsters gain additional Damage Reduction Rate for a time after entering combat.

* Enemy monsters gain increased ATK after killing units. Effect lasts until the end of combat.

Note: Diamonds are awarded only for clearing the difficulty for the first time.

Difficulty Rec. Power LV Rewards
1 37500 Diamonds, Alien Silicon
2 70500 Diamonds, Alien Silicon
3 157500 Diamonds, Alien Silicon, Silicon Matrix- Tank/ Support
4 260000 Diamonds, Alien Silicon, Silicon Matrix- Tank/ Support
5 384000 Diamonds, Alien Silicon, Superconductive Silicon Tank/ Support, Silicon Matrix- Tank/ Support
6 516500 Diamonds, Alien Silicon, Superconductive Silicon Tank/ Support, Silicon Matrix- Tank/ Support
7 764500 Diamonds, Alien Silicon, Superconductive Silicon Hunter/ Assassin, Silicon Matrix- Hunter/ Assassin
8 857000 Diamonds, Alien Silicon, Superconductive Silicon Hunter/ Assassin, Silicon Matrix- Hunter/ Assassin

Gear Array

Gear Array stages will allow you to farm for Munitions Chests and equipment upgrade materials (Coiled Alloys and Tempered Alloys). Munition Chests come in different rarities/grades, which will award random equipment for the recommended classes for the tackled Gear Array stage. Similar to the Exclusive Array, there are also three Gear Array stages, each with their recommended classes and eight difficulty levels. The higher the level, the better the quality iof the Munition Chest you’ll get. You need the Gear Iridescent Pass (blue AM ticket) to partake in these exercises. You can purchase them from Peru’s Emporium or via the in-game shop using real money.

Melee Mission

Open on: Mon/Thu/Sun

Recommended Classes: Fighter, Mage

Target Properties:

* This monster’s attacks will hit units in both the front and back rows

* This monster will use a powerful attack to hit units that are both adjacent to it and far away

* When this monster is not being attacked from behind, it will release a powerful attack

* Except for the area around the monster, the terrain is unstable and could be destroyed by the monster’s abilities

* After attacking a Leaper, this monster will release a powerful attack

* This monster will become frenzied after a certain amount of time.

Difficulty Rec. Power LV Rewards
1 33500 Common MC (Munitions Chest), Coiled Alloy
2 52000 Qualified MC, Common MC, Coiled Alloy
3 109500 Standard MC, Qualified MC, Common MC, Tempered Alloy, Coiled Alloy
4 212000 Advanced MC, Standard MC, Qualified MC, Common MC, Tempered Alloy, Coiled Alloy
5 311500 Refined MC, Advanced MC, Standard MC, Tempered Alloy, Coiled Alloy
6 446000 Legendary MC, Refined MC, Advanced MC, Tempered Alloy
7 664500 Legendary MC, Refined MC, Advanced MC, Tempered Alloy
8 857000 Legendary MC, Refined MC, Advanced MC, Tempered Alloy

Pincer Formation

Open on: Tue/Fri/Sun

Recommended Classes: Assassin, Hunter

Target Properties:

* Enemy monsters will stun all units other than ally monsters and summon additional small monsters

* Enemy monsters collect energy on the battlefield and then deal damage to ally monsters based on how many small monsters are alive.

Difficulty Rec. Power LV Rewards
1 33500 Common MC (Munitions Chest), Coiled Alloy
2 52000 Qualified MC, Common MC, Coiled Alloy
3 109500 Standard MC, Qualified MC, Common MC, Tempered Alloy, Coiled Alloy
4 212000 Advanced MC, Standard MC, Qualified MC, Common MC, Tempered Alloy, Coiled Alloy
5 311500 Refined MC, Advanced MC, Standard MC, Tempered Alloy, Coiled Alloy
6 446000 Legendary MC, Refined MC, Advanced MC, Tempered Alloy
7 664500 Legendary MC, Refined MC, Advanced MC, Tempered Alloy
8 857000 Legendary MC, Refined MC, Advanced MC, Tempered Alloy

Defensive Tactics

Open on: Wed/Sat/Sun

Recommended Classes: Tank, Support

Target Properties:

* Enemy monsters take increased magic damage when ally monster’s HP is above a certain value.

* Allies recover additional energy when the ally monster’s GHP is above a certain value.

Difficulty Rec. Power LV Rewards
1 33500 Common MC (Munitions Chest), Coiled Alloy
2 52000 Qualified MC, Common MC, Coiled Alloy
3 109500 Standard MC, Qualified MC, Common MC, Tempered Alloy, Coiled Alloy
4 212000 Advanced MC, Standard MC, Qualified MC, Common MC, Tempered Alloy, Coiled Alloy
5 311500 Refined MC, Advanced MC, Standard MC, Tempered Alloy, Coiled Alloy
6 446000 Legendary MC, Refined MC, Advanced MC, Tempered Alloy
7 664500 Legendary MC, Refined MC, Advanced MC, Tempered Alloy
8 857000 Legendary MC, Refined MC, Advanced MC, Tempered Alloy

That concludes our Iridescent Array Guide in Space Leaper: Cocoon. Please check out our online guide for the game and other articles for more Space Leaper: Cocoon content!



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