Phantom Pain Cage Guide
More Punishing: Gray Raven
Punishing Gray Raven is a visually-stunning, action-packed ARPG set in a post-apocalyptic world overrun by the Corrupted. The game has a variety of different modes and challenges that make up the game’s main content, giving players a platform to test their skills and get more rewards.
Phantom Pain Cage Basics
Phantom Pain Cage is a mode unlocked once you’ve reached Commandant Level 35 and cleared story stage 5-7 Normal. In this mode, players will face simulated versions of different bosses you’ll encounter in the story stages. Earn training points and resources by eliminating these bosses.Your Progress (score) is affected by three different factors:
* Damage Dealt: Deal more damage to the boss to earn more Progress. Progress cannot exceed the maximum value.
* Remaining Time: The less time it will take to finish the boss, the higher the amount of Progress gained. Progress cannot exceed the maximum value.
* Remaining HP: The higher the amount of HP left after defeating the boss, the progress earned. Progress cannot exceed the maximum value.
Participating in Phantom Pain Cage is limited to 3-4 attempts only per day. These challenge attempts are refreshed daily as part of the game’s daily reset schedule. After defeating a boss, you can opt to save the score (and consume an Attempt count) or Save Cancel. The latter will allow you to challenge the boss again without consuming an Attempt Count, for a chance to earn a better score/ progress.
The number of bosses players will face will depend on their commandant level. Players below LV54 can fight two bosses a week while those above 54 have the option to fight three bosses instead. All bosses featured in this mode have five difficulty levels: Test, Elite, Knight, Chaos, and Hell. You can unlock the next difficulty level after clearing the preceding one. Bosses will have increased stats and new skills/attack patterns as you go through their higher difficulty variations.
Each construct used to challenge these bosses will consume 1 AP after clearing a battle in Phantom Pain Cage. All constructs will start with 5 AP, which means you can only use a construct up to 5 times a week. Once AP is exhausted, the construct can’t be deployed for this mode until the weekly reset is implemented.
Auto-Play is unlocked after defeating the bosses of the first three difficulties though this convenient option will only save 80% of the record. After the weekly refresh, you’ll be able to use this option once again.
Boss Lists
Here’s the list of bosses you’ll face in this mode:* Roland
* Vassago
* Roseblade
* Camu
* Musashi IX
* Tifa - Iron Maiden
* Nozzle
* Unknown Construct ?
* Rosetta
Rewards
There are two types of rewards you can get; the Weekly Rewards and Ranking Rewards. Weekly Rewards are based on your overall score (Progress) for the week. The available rewards resets weekly so don’t forget to claim them before the weekly reset.Total Progress | Rewards |
---|---|
25000 | Skill Point x3, Construct Exp Pod (M) x1, 2000 Cogs |
75000 | Minor Overclock Alloy x2, Construct Exp Pod (M) x1, 3000 Cogs |
175000 | Memory Overclock Circuit I x2, Construct Exp Pod (M) x1, 5000 Cogs |
300000 | Weapon Overclock Circuit I x2, Construct Exp Pod (M) x1, 10000 Cogs |
625000 | Inver-Shard - Storm x1, Construct Exp Pod (L) x1, 20000 Cogs |
Ranking Rewards will also depend on the overall Progress you’ve made for the cycle; however, this score will be compared to other players in the same server and will be tallied up to the leaderboard.
Ranking Percentage | Rewards |
---|---|
1% | Phantom Pain Scar x36, 20000 Cogs |
1%-5% | Phantom Pain Scar x31, 16000 Cogs |
5%-10% | Phantom Pain Scar x27, 12000 Cogs |
10%-30% | Phantom Pain Scar x22, 8000 Cogs |
30%-95% | Phantom Pain Scar x18, 4000 Cogs |
If you manage to reach 1,000,000 total progress in a single cycle, you’ll unlock the permanent medal “Medal of Millions”. You can view this by accessing your profile screen then go to “Collections”.
Phantom Shop Items
The currency accepted for this shop is called Phantom Pain Scars, which you can only earn weekly based on your ranking. If you’re part of the 31%-95% of the players for the week based on score, you’ll get 18 Phantom Pain Scars weekly.You can only purchase inver-shards in the shop. B-rank and A-rank inver-shards costs 5 scars each. S-rank inver-shards are also available but there’s only a permanent limit of 30 pieces per construct. These will cost 10 scars for the first 10 pieces purchased, and 20 each for the remaining 20 pieces. Once all 30 inver-shards for a character have been purchased, the shard will be sold-out permanently.
That concludes our Punishing Gray Raven Phantom Cage Guide. Please check out our other pages related to the game for more PGR content.