Scientist
OTTTD Guide
Support unit that can clone himself, transform himself to a powerful unit temporarily and use various support abilities. The clone can’t be controlled and it seems that enemies don’t pay attention to it either. Uses the same weapon type as the saboteur, which makes his range very limited.
Active AbilitiesSkill | Effect | Cost |
Clone | Creates an autonomous clone that attacks enemies. | 1 |
Antireality Blast | Random horrible effects on enemies, random friendly effects on friends | 3 |
Quantum Field | Deals heavy damage to any enemies within range for several seconds | 9 |
Bad Potion | Enables the scientist to transform | 12 |
Skill | Effect | Cost |
Flame Vest | Reduces fire damage | 3 |
Shock Vest | Reduces energy damage | 3 |
Bullet Vest | Reduces impact damage | 3 |
Endurance | Increases max HP | 1 |
Reload Adept | Increases reload skills | 1 |
Sharpshooter | Increases critical hit chance | 2 |
Auto Clone | When the scientist is killed, he is replaced by an autonomous clone for the duration of the mission. | 15 |
Energy Adept | Equipped energy weapons deal more damage | 2 |
Far Sight | Increases attack range | 3 |
Current Master | Increases damage and critical chance when using energy weapons | 6 |
Quick Foot | Increases soldier's movement speed | 1 |
Field Professor | Everyone gets extra XP when a scientist is in your group | 5 |
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