Saboteur
OTTTD Guide
Can lay down different types of landmines and deal heavy damage by backstabbing enemies. His AoE can stop enemies on their tracks, allowing allied soldiers and towers to deal damage while they’re vulnerable. He’s using a pistol so his range is quite limited. [br /]
Active AbilitiesSkill | Effect | Cost |
Landmine | Detonates when an enemy is near. Deals heavy impact damage. | 1 |
Firemine | Detonates when an enemy is near. Deals heavy fire damage. | 3 |
Disruption Field | Enemies within the field are slowed down and unable to attack. | 5 |
Crippling Blast | Nearby enemies are temporarily slowed down and unable to attack | 3 |
Ruin | The targeted enemy becomes immobilized and takes significantly more damage. | 5 |
Skill | Effect | Cost |
HQ Defender | Deal extra damage to enemies attacking your base | 2 |
Quick Foot | Increases soldier's movement speed | 1 |
Rapid Healing | Increases healing rate | 3 |
Endurance | Increases max HP | 1 |
Black Hat | Allows the repair-gun to double the potency of deployed mines | 9 |
Pistol Genius | Increased damage, critical chance and rounds when using pistols | 3 |
Impact Adept | Equipped impact weapons deal more damage | 2 |
Sharp Shooter | Increased critical hit chance | 2 |
Ouroboros | Portion of your damage is added to attack strength. | 5 |
Sabotage | Weakens an enemy for a few seconds. | 3 |
Backstab | Increased damage against enemies with their backs turned | 3 |
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