Character Stats Guide
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Almost every game that features character growth will include a stats system that keeps track of the various attributes characters have. Standard attributes like HP, MP, ATK, DEF, are already familiar to players though there are some game-specific attributes that sometimes need to be defined better. In our Character Stats guide, we will quickly discuss the various stats that can affect a character’s performance.
One Punch Man - The Strongest is the mobile game adaptation of the popular shonen manga and anime series that centers around the titular One Punch Man. Players can’t play as Saitama himself but they’ll be able to recruit various heroes, villains, and more to form a powerful team they can use to clear the various game content.
You can view your character’s stats by tapping the Stats icon in the lower-right corner of the Character Info screen. From there, you can tap More to display the other hidden stats and Stats Info to open a quick tool tip that will provide quick definitions about each stat. For now, let’s talk about the other stat-related attributes that you’ll encounter often when building characters.
Rarity or Grade
There are four rarities in the game, arranged from lowest to highest: N, R, SR, and SSR. The highest rarity you can get with gacha is SSR. The last rarity is called SSR+ but it can only be achieved by awakening a specified SSR or SR character. To all characters currently added in the game, you can access the Album option from the bottom menu. From there, you can sort the displayed characters based on who you own and their rarities. The album includes characters that are already added to the game but not yet available for recruitment.Energy
You can find the energy gauge just above the Turn Order row in the lower-left portion of the screen. Once the gauge collects 1000 energy points, 1 Energy is added to the pool. This energy is required to trigger a character’s ULT skill. The usual energy cost for Ults is 2 Energy. Some skills have a direct impact on your starting Energy or gain. Some core skills (like Genos’ Justice Power) allows your party to start off with a generous amount of Energy.Perks
These are special stat boosts that get activated as soon as you meet one of the following requirements:*Obtain the required characters connected to the character
* Ascend the character’s exclusive equipment (Keepsake)
* Ascend the character’s badge (Insignia)
Each character has a different set of perks. Simply tap any of the link icons under this section to view the required characters to activate a perk, as well as the stat bonuses that will be applied. Your characters will have access to their default keepsake and insignia, even level them up but to be able to activate their respective Insignia perks, they need to be Ascended first. Gear and badge ascension unlocks once your account level reaches LV38.
Increasing Stats
A character can improve their stats (and their BP) through several means. The most common method is leveling up your characters but there are more ways to increase their stats even further. Take note that some stat boosts here are conditional (e.g. a character needs to be part of a team or active lineup)* Evolution: (this process becomes available once a character hits the soft level cap. The character needs to be evolved to remove the cap and continue leveling up.)
* Limit Break: This process will increase a character’s star. Before you can do that, you’ll need to use Badges (not to be confused with Insignias) and the character’s shards to activate a node. Once all stat nodes are activated, the limit break for that level is complete. We will discuss this process in detail on a separate dedicated page.
* Activating Perks: (Described above)
* Unlock Saitama Talents:Unlock nodes in the Saitama Talent screen. The stat boosts provided here will be applicable to all deployed characters in the team (lineup).
* Unlock Saitama Memories:These are also under the Saitama menu. Unlock the required image pieces to form the full picture. The stat boosts that will activated will be applicable to all members of the team line up
* Activate Figurine Display:As you gain more characters, you’ll be able to unlock their corresponding figurines in the Display cabinet of your Home option. Activating these figurines will also provide bonus stats that’s applicable to all characters in your roster.
Base Stats
These are the standard stats that you’re most likely familiar with. A character’s Growth Rate will affect the value on how each stat will increase. To put it simply, characters with higher growth rate will have higher stat values compared to a character with normal growth rate when compared at the same level.Stat | Description |
---|---|
HP | Indicates a character’s health points. The more HP they have, the more damage they can take before succumbing. |
ATK | Determines how much damage a character can deal. |
DEF | Determines the character’s damage reduction. The higher the value, the less damage they’ll take. |
SPD | Speed determines the character’s action sequence during a turn. Higher speed characters act first. |
Advanced Stats
These are additional stats that are affected by a multitude of multipliers or factors. Several of these stats are not included or displayed in a character’s stat screen.Stat | Description |
---|---|
CRIT | Increases the chance of a critical hit to occur. Direct DMG will be greatly increased during a crit attack |
CRIT DMG | Increases the DMG of the critical hit |
CRIT Res Rate | Decreases the chance of getting hit by enemy CRITS |
Block Rate | Increases the chance of blocking an incoming attack. Direct DMG will be greatly reduced when the character blocks an attack. |
Block | Increases Direct DMG Free effect of blocking |
Hit (Effect Hit) | Increases chance to trigger skill effects |
Effect Resist | Decreases chance for enemy skills to trigger |
DMG Rate | Increases Direct DMG of the character’s attack |
DMG Free | Reduces incoming direct DMG |
ULT DMG Bonus | Increases DMG of the character’s Ultimate skill. |
ULT DMG Free | Reduces DMG of an enemy’s Ultimate skill. |
Heal Rate | Increases the character’s healing efficiency |
Drain Rate | Converts certain incoming DMG into HP. |
Crush Rate | Reduces the chance for attacks to be blocked |
Reduce DEF | Ignores DEF of the target |
DMG Reflect | Reflects incoming direct DMG |
Shield Rate | Increases Tenacity effect generated by the character |
DoT Bonus | Increases DoT (damage-over-time) effect generated by the character |
DoT Free | Reduces DoT (damage-over-time) effect from enemies. |
Bonus DMG | Increases Extra DMG effect generated by the character. |
Bonus DMG Free | Reduces Extra DMG effect generated by the character. |
Injury Boost | Increases effects of Injury, Internal Injury, and Charge effects generated by the character. |
Injury Res(istance) | Decreases effects of Injury, Internal Injury, and Charge effects |
Berserk Rate | Increases Berserk effect generated by the character. |
Shatter Rate | Increases Shatter effect generated by the character. |
S. ATK DMG Increase | Increases DMG of single-target skills and basic attacks |
C. ATK DMG Increase | Increases DMG of column-target skills |
R. ATK DMG Increase | Increases DMG of row-target skills |
G. ATK DMG Increase | Increases DMG of group-target skills |
S. ATK DMG Free | Reduces DMG of single-target skills and basic attacks |
C. ATK DMG Free | Reduces DMG of column-target skills |
R. ATK DMG Free | Reduces DMG of row-target skills |
G. ATK DMG Free | Reduces DMG of group-target skills |
Instant DMG Evasion | Reduces accuracy of incoming Direct DMG/Extra DMG/Charge DMG/ Berserk DMG |
Evasion Rebellion | Increases accuracy of incoming Direct DMG/Extra DMG/Charge DMG/ Berserk DMG |
Arena DMG+ | Increases DMG in Arena only. |
Arena DMG Free | Reduces DMG in Arena only. |
Faction DMG+ | Increases DMG against targets of the opposite faction. |
Faction DMG Free | Reduces DMG against targets of the opposite faction. |
All DMG Boost | Increases damage of all types |
All DMG Free | Reduces incoming damage of all types |
Growth Stats
These are extra stats that will indicate a character’s growth speed. This is determined by the character’s rarity. SSR characters normally have a 120%-125% growth rate, SRs have 110%-112%, while N and R characters have a default 100% rate. This is quite significant since every time a character levels up or increases their stats, their growth rate for certain stats will have higher values in the end.Growth Stat | Description |
---|---|
ATK Growth Rate | Character gains higher stats when their ATK stat increases. |
DEF Growth Rate | Character gains higher stats when their DEF stat increases. |
HP Growth Rate | Character gains higher stats when their HP stat increases. |
SPD Growth Rate | Character gains higher stats when their SPD stat increases. |
That concludes our Character Stats Guide in One Punch Man - The Strongest. Please check out our online guide for the game and other articles for more One Punch Man - The Strongest content!