Dream Escape - Room Escape Game

Chapter 7 - Part 2

Dream Escape - Room Escape Game Guide
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This is our guide to Part 2 of Chapter 7 of Dream Escape, another mysterious escape room game from Jusha.

You have restored the power using the generator in the camp area of the cave.

Go back to the lab and view the work bench. Tap to the right to view the scales, they are working now.

Chapter 7 - Part 2

Place the 3 colored bottles on the left. Collect a Spoon from the right of the scales.

You now need to weigh out the correct amount of each of the 3 colored powders. Use the spoon one each bottle and tap the spoon to add powder until the correct amount is reached. Tap the scale to add it to the left.

Solution:

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the clue is in the blue book on the chair.

A = Green = 1.72 g

B = Purple = 3.12 g

C = Pink / Brown = 0.34 g

Once done collect the Powder.

Chapter 7 - Part 2

Next view the device on the right of the workbench.

Chapter 7 - Part 2

Add the empty jar to it, then add the powder and finally the gel.

Chapter 7 - Part 2

Collect a cup full of potions.

Now view the area on the left with the examination chair in it.

Use the potions on the back wall with the grid markings. It will reveal a clue.

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Chapter 7 - Part 2

Now you can return to the plane cockpit.

Tap under the console on the right to find a bag.

Use the stone to cut away the seaweed and then open it to find a box with a puzzle grid.

Use the clue above to tap the correct squares to set the pattern.

Chapter 7 - Part 2

You can then collect a second Half Sculpture.

Combine the 2 halves to make the complete sculpture. This alters the surroundings.

Return to the cave and go to the back room.

View the examination chair again to see a dead creature.

Chapter 7 - Part 2

Use the broken key on the green slime and you will get a Complete key.

Then use the weird necklace on the animal, you can then collect a second 'Incomplete circle.

Back out to the cave entrance and view the box on the cave wall above the wet suit.

Chapter 7 - Part 2

Use the complete key (with the star) on the lock on the bottom right to unlock the tumblers. You can then enter a 4 digit code.

Hint: note the blue litmus paper on the left.

Solution:

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combine 2 clues. In the book on the chair you have 4 colors with numbers that refer to PH value of the colors. In the plane cockpit we had a color order clue.

Code:

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6824

Collect a socket wrench

Now view the crack in the wall top center to see an eye. Note the clue shape on the wall.

Chapter 7 - Part 2

Now move to the camp area. On the left is also an eye looking down. View this area to see another clue shape on the boards.

Chapter 7 - Part 2

Now view the lunch box in the inventory. It has a 9 square input.

Chapter 7 - Part 2

Solution:

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tap to activate the squares that are in both of the shapes only.

Collect a third piece of incomplete circle.

Now view the green box on the lower left of the camp area.

Chapter 7 - Part 2

Add the 3 pieces of incomplete circle to it.

Collect an electric drill.

Combine this with the socket wrench

View the generator again. Use the drill on the top panel to open it.

Next use the vine on the open generator to collect an Oily vine.

Chapter 7 - Part 2

You can now combine the bomb shell with the AN packet and the oily vine to get a Bomb.

Go to the back room and view the rock on the right.

Add the bomb here and then use the fire sickle on it to light it.

Chapter 7 - Part 2

The bomb explodes, you then start a mini-game.

Use the arrows to move the character left and right and avoid the falling rocks for long enough for the time to complete.

Once done you will have still been knocked unconscious but then wake up again. View the new hole in the wall and collect from the rubble an orange square.

Chapter 7 - Part 2

Go through into a long passage.

Chapter 7 - Part 2

From the center of the floor collect a Mural fragment.

Tap to view the panel on the right wall this is a puzzle.

Chapter 7 - Part 2

Add the orange square to it to start.

This is a stacking puzzle. Arrange the items to have 3 columns, Yellow on the left, orange in the center and blue on the right.

Chapter 7 - Part 2
Chapter 7 - Part 2

You can then collect a latch key and a card.

View the next panel on the right wall for a clue.

Chapter 7 - Part 2

On the left wall is a brick with markings. View this and tap to move the brick and collect a backpack key.

Chapter 7 - Part 2

Then tap to view the block on the floor on the left. Collect form behind it a slider.

Chapter 7 - Part 2

Now tap at the end of the passageway to see another puzzle.

Chapter 7 - Part 2

Add the slider to the right and tap to activate the puzzle.

Hint: tap to rotate the sections and make a path from the let to the right for the 2 colored beams.

Collect a 'black chess piece'.

This now opens the way to another room at the end.

Chapter 7 - Part 2

Collect from the floor a bamboo. Then tap to view the blue scorpion.

Chapter 7 - Part 2

Use the fire sickle on the straw to burn it. You can then collect a scorpion tail.

Combine this with the bamboo to make a Hook Combination

Now tap to view the statue on the right. Collect from the lower right of it a Broken Western Sword.

Chapter 7 - Part 2

Then tap the box on the lower left of the statue. This is a puzzle.

Chapter 7 - Part 2

Add the black chess piece to the left. You then need to tap the white circles to turn them black Each one you tap though will flip itself and those up, down left and right of it.

Once you make them all black you can collect a turntable handle.

Back out to the lab room, in the floor is an animal trap. View this

Chapter 7 - Part 2

Use the sword to open the trap and collect a hammer head.

Go back through the passage to the room with the statue.

Now tap on the left to see swinging axes blocking your path.

Chapter 7 - Part 2

Add the turntable handle to the box on the right to stop the axes.

Collect the mural fragments from the floor. Then also collect an Egg from behind the box on the right.

Tap to move forward out of the cave. There is a bridge that is raised.

Chapter 7 - Part 2

You can view the bridge for another clue.

Tap the left post of the bridge to find a puzzle.

Chapter 7 - Part 2

Add the Latch key to it to start. Use the buttons to move the key left and right to set the columns to the correct positions.

Solution:

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Chapter 7 - Part 2

Collect a Ruby.

Then tap to view the rocks to the right of the bridge. Note the glowing shape.

Chapter 7 - Part 2

Use the Hook combination to collect a backpack from the chasm.

View the backpack and use the backpack key to open it.

Collect a notebook and a wooden handle.

Chapter 7 - Part 2

Back out to the camp area of the cave. Enter the tent and tap on the box on the back left. This is a grinder.

Add the Ruby to it and tap to turn the handle, collect the gem powder.

Chapter 7 - Part 2

Go back into the statue room at the end of the passageway. View a circle puzzle on the wall.

This puzzle has a number of segments that you can tap.

Chapter 7 - Part 2

Hint: there have been various segment shapes seen in the cave and room. Check camp area top left, and on the face of the wet suit in the cave entrance.

Solution:

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Left, top and bottom outer ring segments. Left inner ring segment. Top right middle ring segment.

Collect a shovel.

Next view the square puzzle on the wall. This is a jumbled mural.

Chapter 7 - Part 2

Add the 2 mural fragment to it to start, then swap pieces until you complete the picture.

Solution:

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Chapter 7 - Part 2

Collect a Saw blade

Combine this with the wooden handle to get a saw.

Now tap to view the floor below the circle puzzle. There is something buried.

Chapter 7 - Part 2

Use the shovel on this to open a hole. Then tap the item to open it.

Chapter 7 - Part 2

Add the egg and the gem powder to it. Then close it and it will glow.

You can then collect half a stone.

Now go back to the bridge and tap on the logs on the lower left.

Chapter 7 - Part 2

Use the saw on these to cut one and collect a wooden stick.

Combine the wooden stick with the hammer head to make a hammer.

From behind the logs on the left collect an Eye of Horus symbol.

Move back to the statue room and view the drawing on the floor.

Chapter 7 - Part 2

Now view the notebook. This has a lock.

Hint: you need to arrange the colors in the circle to match those on the floor. Tap the circle to rotate it anti-clockwise. Tap the buttons on the side to swap the pieces. You can only swap 8 pieces then you must reset if you do not complete it.

Solution:

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The following works.

Tap 1 time - Swap Left

Tap 4 - Swap left and right

Tap 4 - Swap left

Tap 5 - Swap right

Tap 4 - Swap left

Tap 1 - Swap left

Tap 2 - Swap right

Tap 5

Once open you will see a drawing and some numbers.

Chapter 7 - Part 2

Add the card (the holes in it) to the page on the right and it will show 4 numbers.

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32 41 16 62

Chapter 7 - Part 2

Return to the passageway and tap on the ceiling between the lights. You will see this clue.

Chapter 7 - Part 2

Now go back to the outside with the bridge. Tap to view the box on the path, this has a puzzle lock on with 4 shapes.

Chapter 7 - Part 2

Hint: use the numbers to get the 4 symbols needed.

Solution:

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the numbers are pairs of coordinates on the grid clue. So find the orientation or the shape at 3,2 etc. the first number is the x axis.

Code:

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Tap the second one 2 times, and the fourth one 3 times.

Collect an idol head and a half chick nose pliers.

Return to the statue room. On the wall above the statue is a crack, view this

Chapter 7 - Part 2

Use the hammer to break open all of the cracked wall. Then pace the idol head inside, then tap on it to make the eyes glow.

Collect a second Half Stone.

Chapter 7 - Part 2

Return to the passageway. Tap to view the block on the left.

Add the 2 halves of stone to the hole at the top, then tap to split it to let you collect a crystal.

Chapter 7 - Part 2

Go back and view the statue again. Add the Crystal to the slot on the head.

Chapter 7 - Part 2

You can now tap the arms to move them.

Hint: there is a drawing of the statue in the notebook, copy this.

Now you can use the puzzle on the right.

Chapter 7 - Part 2

Hint: start at number 1 and move to number 6. Tap the buttons on the side to progress.

Solution:

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Tap the button of the color of the eye between 1 and 2 (white), then between 2 and 3 (black), etc..

White, black , black , black, white

Collect a broken bridge handle

Back out to the passageway and tap the bottom right on the floor to find an eye puzzle.

Chapter 7 - Part 2

Add the Eye of Horus to the top left to start.

You can now tap the 4 eyes of Horus around the edge to control the eyes in the center.

The goal is to find the correct pattern to tap and light up the 4 sport at the top.

Hint: check the direction the eyes ar pointing.

Solution:

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each time look for 1 eye that is the only one point in a certain direction. Then tap that eye of Horus to activate a light. The eye will change and you will need to find the next one that is unique.

Once done the center eye will open. Then you can collect a second 'Half chick nose pliers'

Combine the 2 halves to make the pliers.

Tap to view a panel on the right wall as below.

Chapter 7 - Part 2

Use the pliers on this to collect some rivets.

Return to the bridge and tap to view the control on the right post.

Add the handle to it and then the rivets to fix it.

Chapter 7 - Part 2

The bridge is down and you can cross.

Chapter 7 - Part 2
Chapter 7 - Part 2

This completes chapter 7. Move on to chapter 8.



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