Light Attackers
Four Days: World Defense Guide
This set of towers is found on the left grid of the tower selection screen. Towers under this category are cheap to build and deal considerable damage. They can also serve as cheap means to block off paths.
Gun TowerThe most basic defensive tower you can build. Hits single ground enemies and has a fast lock-on feature. This is perfect against lightly armored but fast enemies.
Upgrades:
Rank 1 | Deal additional damage to enemies on fire |
Rank 2 | Deal additional damage to Titans |
Rank 3 | Fire rate increases the longer the tower is focused on the enemy. |
This tower only targets airborne enemies but deals heavy damage to them.
Upgrades:
Rank 1 | Deal additional damage when adjacent to other Skywatch Towers |
Rank 2 | Range increased |
Rank 3 | Tower will charge up when not active then fire for additional damage. |
This tower gets stronger as they defeat invaders. This tower can also target both ground and air units. It's best to place these towers near the portal early on to maximize their efficiency.
Upgrades:
Rank 1 | Chance to fire a charged energy bolt that deals additional damage |
Rank 2 | Rate of powering up is increased |
Rank 3 | Reaping Towers will always fire a charged energy bolt when enemies' health is low. |
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