Chapter 7 - Mike
More Hospital Escape - Room Escape Game
Patient 7 in Hospital Escape is Mike, a 42 year old man. The physically weak man is ostracized by the religious followers of the whole neighborhood because he suffers from purple mass disease.
Hidden / deformation object: Cross (11)
You start in the street outside a large house.
Object: On the steps to the left.
Tap to view the blue box on the right to view it. Note the clue on the fence behind it.
Next tap on the wooden sign on the far left. There is a box on the ground.
Use the clue above to unlock this.
Hint change the dials to match the colors and animals,
Solution: Red, Blue, Yellow, GreenShow
Collect a triangle key
Go back to the blue box on the right and use the key to open it.
Collect the 'Bells'.
Now tap to the deer head on the right of the doorway to view it.
Add the bells to it to open a compartment and then collect the 'deer head'.
View the post box on the right of the steps and add the deer head to it.
You now collect a door handle.
Next, view the front door.
Lift the rug and collect a key.
Then view the door handle area and add the door handle.
You need to complete a puzzle to open the door.
Turn the door handle carefully until the first green light comes on. Then again until you get the second and then the third.
Enter the Hallway (Porch)
Object: Cross, picture on the wall to the right of the stairs.
Collect a mirror from the floor bottom right.
Under the table in the center is a box, view this.
Use the key to open it and collect a 'Switch' and a 'Piece' (horse)
Tap to view the table with the blue bowl.
Place the mirror to reflect a clock into the water. 10:00Show
Now view the clock on the wall to the left. Set the time to match.
The clock will chime and stop.
Go back to the table and tap the back of the lamp to set a new time 14:30Show
Again set this on the wall clock.
Now repeat this one more time to get a final time VI-XV = 6:15Show
Collect a spoon.
Tap the open doorway on the left to enter the kitchen.
Object: On the counter to the far left.
View the table to see a spoon shape. Add the spoon to it.
Collect the 'incomplete scissors'
Also on the table view the ID card for a clue to the Woman in Red.
View the sink on the right and collect a 'Bakeware' tray and the other part of the scissors.
Combine the parts to make the scissors.
Exit the kitchen and tap on the open door on the right of the hall to enter the Living Room
Object: Cup, On the table
View the red sofa on the right and collect a 'Pocket watch' and a 'Lighter'.
Then use the scissors on the right cushion and collect a 'button'.
On the wall to the right are some picture, view the lower one for a clue.
Then tap the red chair near the center of the room to find a box with a picture.
Add the button to the top right and press it to reveal a puzzle.
Hint: Tap pairs of the masks to swap them to match the clue you found.
Solution: Show
Collect a 'Jigsaw' piece
Go back to the kitchen and view a cupboard below and to the right of the sink.
Add the jigsaw piece to the drawer at the top to open it.
Collect a 'Dessert' and a 'Clockwork'
Go back to the living room and view the cake stand on the table.
Place the dessert on the empty space and then add the switch to the base.
Tap the switch to start the puzzle.
Hint: tap pairs of desserts to swap them. Move then to the correct places to make the lights on the bases go out and the 3 lights on the upright turn on.
The solution varies each time so you need to find your own.
Collect an 'Access Card'
Back out to the hall and tap to view the green door on the left of the stairs.
Collect the Gloves and note the clue on the right.
Use the access card on the door lock to open it and go down to the Basement
Object: on the shelf unit to the left, next to the fan.
View the table in the center to see a square puzzle.
Add the piece (Horse) to it to begin.
Hint: Move the horse around the board using the Knight chess piece moves until you have visited every square.
You can now collect a 'knob' and see a clue.
Show
View the pile of boxes on the left of the room.
Collect a Draw Block and then move the small box towards the bottom to collect 'Rat Poison'
Exit the basement and go back to the kitchen.
View the cupboard below the sink again and this time you can open the lower cupboard with the 6 digit combination.
Solution: 557469Show
Collect an 'Incomplete Inlay'
Go back to the basement and view the green fridge at the back.
Add the inlay to the top and open it.
Move the items and collect 'Bundled Mice' (Frozen)
Go to the kitchen and view the oven.
Open the oven and add the bake ware tray, then the frozen mice.
Close it and add the knob to the control. Tap this to turn on the oven.
Once done use the gloves to collect the 'White mouse'.
Combine the mouse with the rat poison. to make the 'poisoned mouse'.
Go to the living room and view the tank on the cabinet on the left.
This contains a snake.
Give the mouse to the snake and it will stop moving. You can then collect a key.
Exit the Living room and tap the stairs to go up to the second floor.
Object: Bear on the floor by the right door.
Tap the lamp on the left that is not on to view it and then tap again to make an item fall out.
Collect the 'Cabinet Handle'
Now view the cabinet below the lamp.
Add the handle to the drawer.
Open it and collect the 'Visible potion'
Next view the lower shelf to see a box.
Use the 'Clockwork' key to wind this and it will open so you can collect a 'metal switch'.
When you do 2 statues will lower from the ceiling.
Now use the key on the door on the right to open it end enter the Master Bedroom.
Object: The picture on the right of the bed.
Note the word DEER on the cupboard on the left.
Tap to view the painting on the left of the bed head. Add the 'Draw block' to it to complete it.
Collect the 'Hand holding a stone plate' from the recess.
View the candles on the far left of the room.
Use the lighter to light these and see another clue. 3 numbers with directional arrows.
Show
Tap to view the safe that is above the bed head.
Hint: use the clue above to open this.
Solution: turn the dial as instructed. Tap and hold to make it go anti clockwise to the 2 and then release. If it goes the wrong way then reset it by making it go all the way round. After the 3 tap to go clockwise to 7, then anticlockwise to 5. If it doesn't work reset and try again.Show
Collect the 'metal parts'
On the foot of the bed there is another puzzle. View this.
This is a flow / connection puzzle where you need to make liens to connect the dots without crossing any lines.
Hints. the nodes will flash anc change. Start at one of them and then look to see which other node is displayig the same as it.
Solution: Show
Collect a Gear.
Now tap on the statue on the right of the room. Then collect from the bedside table a 'Plastic piece'
Go back to the kitchen and view the top cupboard to the left of the sink to find a 4 letter code entry.
Use the clue above to open it.
Collect an 'Antler'.
Go to the Living room again and view the Deer head on the left.
Add the antler to it.
Hint: You now need to adjust the horns of the antler on the left to match those on the right.
Collect a 'Statue Head'
Note the clue on the wall above.
Go back to the Hallway (Porch) and view the large box on the floor.
Place the gear on to the plate at the bottom.
Hint: you now need to arrange the gears so that they fit together
Solution: Show
Then enter the code in the combination above.
Hint: The clue by the door to the basement.
Solution: 3 7 1 5Show
Open the box and collect a 'Small Iron Rod'
Go to the basement next and tap on the left side of the table to view a punch machine.
From under the left collect a 'Password Paper'.
Then add the Plastic piece to the machine and tap the handle.
Collect a Perforated plastic sheet.
Go back up the stairs to the second floor landing and use the rod on a loose floor board to lift it.
Collect the 'Statue Hand'
Enter the bedroom and view the statue on the right again.
Add to it the head, the hand and the hand holding the disk.
You can then collect a 'Handle' from the base.
Go back to the living room and tap in the back center to view a window.
Add the handle and then open the window.
You can now exit into the Garden.
This completes part 1 of the guide for Mike - Patient 7. Continue on to Part 2.
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