Basic Pack - Level 10
Polyescape 2 - Escape Game Guide
This is the walkthrough for level 10 of Polyescape 2. This page will guide you through the actions needed to escape this level.
In level 10 we start in a strange room with pipes.

Tap to view the cogs on the wall that the eyes are looking at. Note the shapes on the top cogs and the numbers below.

Look to the right to see a large keypad. View this

The shapes above are the same. Enter the Code.
Code: 198092Show
A door opens to an elevator.
Before using the elevator tap to collect the long stick to the right.
Get in the elevator which takes you up to a top room.

Tap the yellow table to the right to collect a magnet.
To the left is a play area tap to view this. Notice the ball.

Use the long stick on the ball to nudge it into the hole.
Go back down the elevator to the bottom floor.
Notice the diagram on the wall. 1 blue ball, 2 yellow balls, 3 green balls.

Find and collect the blue ball that fell from above.

Next place the blue ball into the hole to the left. The ball will move through the pipes and replace the single yellow ball. Collect the yellow ball.

We want to direct the yellow ball to the area on the other side of the room with space for 2 balls.
Tap to change the arrow next to the ball hole to point up.

Place the yellow ball into the hole.
You will get a blue ball out.
We now need to repeat this to move the yellow and green balls to the right places. You can do this in 2 ways.
One way is to put the blue ball back in the holes and get the green ball out.
Now change the other arrow switch to point upwards and send the green ball through. 3 green balls in the right place. Collect the yellow ball.

Now move the second arrow back to the left and send the yellow ball through and then the next yellow ball through to get 2 in there and a blue ball spare.
Once done a set of steps will open under the black wall section.
Tap here to move to the next room. In this room notice the emoji images.

Move forward and look to the right to see through a window into another room.

Then tap the window to see another set of 6 dials for a code entry. Notice the shapes above.

Move back out of the room but on the way tap to collect a yo-yo from a box on the right.

Back in the initial room tap to view the cogs on the wall again. Rotate the cogs to match the shapes seen through the window in the other room. Note the number.

Look to the left of the cogs to find the opposite side of the 6 dial entry that you can see through the window.

Hint: To enter the correct number you need to have the code shown correct on the other side.Show
Solution: Show
Move into the room.

Note the letters on the wall board. this is a clue for later.
Tap the box to view a set of sliders. The sliders are cog shapes and to the sides are emoji icons looking at the sliders.
Hint: In the other rooms are emojis on the wall. Find which cog shapes each on is looking at and match them.
Solution: Show
You can now collect a Unique Gear.
Exit this room and go back into the elevator to the top floor.

On the right of the elevator is a slot to place the unique gear. A control panel will appear.

The panel has sliders these move the blue blocks on the wall.
Hint: slide the blocks to cover letters and replicate the board seen in the lower room.Show
Solution: Show
Go back down the elevator and move to the railing to see a key.

In your inventory dismantle the yo-yo to get string. Then combine the string and the magnet, and then also the long stick to make a magnetic fishing rod item.
Use this to collect the key.

Finally go back up the elevator to the top. Look to the right.

Tap the grey panel and use the key to open it.
Press the button to open the door. You can now complete this level.

You can now move on to the Extra Pack - Level 1. If you have any questions for this level of the game please head to the Answers Page to ask there.
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