Unit Strengths and Weaknesses

Unit Strengths and Weaknesses
Clash of Clans Guide

Added:

Before you can know which units to take with you when raiding, you first have to learn their strengths and weaknesses - this section of the guide aims to tell you just that.

Barbarian:

Good health, good damage and cheap - strong when used in numbers.

Archer:

Very high range - able to fire over Walls. Average health and damage. Ideal against targets other units can't reach.

Goblins:

High damage against resources. High speed and cheap cost. Good in numbers.

Giant:

Very high health. Strong against Walls and defenses. Very slow and high cost. High housing cost.

Wall Breaker:

Very strong against Walls. Low health and very high cost.

Balloon:

Strong against defenses and invulnerable against ground defenses. Very weak against air defenses, Archers and Wizards. Below average health. High cost and housing requirement. Slow speed.

Wizard:

Very high damage. Low health. Good range. Low housing cost for its strength and average general cost.

Healer:

Heals friendly units. Medium cost. Average health. Very vulnerable to air units, Archers and Wizards.

Dragon:

High health and damage. High general and housing cost. Can fly over Walls.

P.E.K.K.A.:

High health and damage. High general and housing cost.

 
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