Hero / Character Classes Hearthstone: Heroes of Warcraft Guide
Hero / Character Classes
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As you begin your new game one of the elements that you must declare is the type of character you are playing - or your Hero Type - which comes in the following nine types.
To keep this educational and informative as we played the game for review and learning purposes one of the things that we did was engage other players in conversation asking for suggestions for sample decks for each of the classes - explaining that we were writing a basic guide for the game.
We include the sample decks that we were sent - and suggest that you study the makeup of each deck as well as the deck that belongs to your preferred class - because each deck actually teaches you a lot about the class and both its strengths and its weaknesses.
These are the types of decks you can expect to come up against when you play Hearthstone: Heroes of Warcraft!
Druid: A Warrior/Priest with animistic leanings, whose idea of a good battle involves sacrifices on both sides of the field.
Sample Druid Deck x2 Acidic Swamp Ooze x2 Claw x2 Dragonling Mechanic x2 Gnomish Inventor x2 Goldshire Footman x2 Healing Touch x2 Ironfur Grizzly x2 Lord of the Arena x2 Mark of the Wild x2 Murloc Tidehunter x2 Novice Engineer x2 Raid Leader x2 Shattered Sun Cleric x2 Stormpike Commando x2 Stormwind Champion
Hunter: A minion-centric and minion-focused class, the Hunter is very good at taking low-end minions that other classes might consider inferior or a joke and transforming them in to large groups of nearly instant death. Don't discount what looks like a pack of vermin, because under the hands of the Hunter that vermin pack may be the death of you!
Mage: The Hero that is used to introduce the player to the game in the tutorial is a Mage, and that might explain why it is among the most popular classes... Or it could be the wicked nasty spells that the Mage can unleash? Either way the Mage is the primary magic-using hero in the game and a force to be reckoned with and feared.
Sample Mage Deck x1 Arcane Explosion x2 Arcane Intellect x1 Arcane Missiles x1 Azure Drake x1 Blizzard x1 Counterspell x2 Fireball x2 Flamestrike x2 Frostbolt x1 Frost Elemental x1 Gadgetzan Auctioneer x1 Ice Barrier x1 Ice Lance x1 Kirin Tor Mage x1 Mana Addict x1 Mana Wraith x1 Mana Wyrm x1 Mirror Entity x1 Mirror Image x2 Polymorph x1 Ragnaros the Firelord x1 Sorcerer’s Apprentice x1 Vaporize x2 Water Elemental
Paladin: The Warrior-Priest with a touch of passive magic, the Paladin relies upon its minions and luck for the most part, their specialty being defensive strategies and attrition. The most common victory for this Hero often comes close to being a Pyrrhic one, but in the right hands the Paladin is a truly fearsome opponent.
Sample Paladin Deck x2 Blessing of Kings x2 Blessing of Might x2 Consecration x2 Darkscale Healer x2 Frostwolf Grunt x2 Goldshier Footman x2 Guardian of Kings x2 Hammer of Wrath x2 Hand of Protection x2 Holy Light x2 Ironfur Grizzly x2 Novice Engineer x2 Shattered Sun Cleric x2 Stormwind Champion x2 Truesilver Champion
Priest: Another Hero who is closely patterned after its Warcraft version, the Priest is a warrior and healing mage who specializes in dishing out the damage, marshaling minions - and keeping them healthy and in the field for longer periods of time than the other classes.
Sample Priest Deck x1 Acidic Swamp Ooze x2 Boulderfist Ogre x2 Chillwind Yeti x2 Darkscale Healer x1 Divine Spirit x1 Gnomish Inventor x1 Gurubashi Berserker x2 Holy Nova x2 Holy Smite x2 Ironfur Grizzly x1 Mind Control x2 Northshire Cleric x2 Power Word: Shield x2 River Crocolisk x1 Shadow Word: Death x2 Shadow Word: Pain x2 Shattered Sun Cleric x1 Stormwind Champion x1 Voodoo Doctor
Rogue: The Thief Class in the game, this Hero is the only one with access to the powerful Combo keyword - and in the right hands with a player who knows just how to leverage that, they can be a real spanker of a damage dealer! The specialty of the Rogue is to maximize the functionality of low-end weapons of all types as well as low-end minions, causing them to give their all in defense of their liege lord.
Sample Rogue Deck x2 Assassination x2 Backstab x2 Darkscale Healer x2 Deadly Poison x2 Fan of Blades x2 Geomancer Kobold x2 Hidden Blade x2 Ogre Magi x2 Rayorfen Hunter x2 Sap x2 Sen'jinu Shieldmasta x2 Shattered Sun Cleric x2 Sprint x2 Stormwind Champion x2 Voodoo Doctor
Shaman: This magic-wielding Hero relies on Totems and the symbolic side of magery as its core weapons, delivering devastating nature-based spells and good physical damage rates from its summoned minions.
Warlock: The true strength of the Warlock class is not their magery abilities - other heroes can do that - and it is not their control over minions - other heroes do that too and most even better. No, the true strength of the Warlock is a combination of unpredictability and a willingness to exchange life force for power - and when they do it at just the right and pivotal moment, you will quickly learn why they are one of the most despised classes in the world of Warcraft.
Warrior: The Hero that gives the game its name - slayer of Orcs across multiple realms - a leader of men and minions, this heavily armored, heavily armed fighter gives as well as it takes but more often than not is on the giving end when it comes time to battle. While this is not the hero for everyone, when the Warrior is being directed by a player who knows their business look out! Because the Warrior is in the Death Business, and Business is Good!
First Decks and Basic Strategies The process of creating your first deck will be a challenging task for the new player - particularly when you don't know all of the classes or which one you prefer. Another aspect of the process is effected by the need to make do with basic cards since you do not have the luxury of a wide collection of cards or the money (Dust) to create them.
While your deck - any deck - will contain cards specific to your class, they will also contain a larger percentage of Neutral Cards - which is good for you because that describes the bulk of the basic cards! You'll want the bulk of your spread to be spent in 1 and 2 mana cards, with a few 3's and 4's thrown in.
Even if you want to spend serious money making more advanced cards available early in the process, our advice is against it - for not only will using the more basic cards teach you far more than putting up expensive cards it will help you to learn the various relationships between the cards and the different combinations you can manage with them.
Take the time to play the early matches with basic cards - trying the different classes - the result will be the gain of knowledge in massive amounts.