Colossatron: Massive World Threat

Colossatron: Massive World Threat

World Domination of Colossatron

When the massive threat of global domination takes place, by a superior alien life form, how can we resist and stand our grounds? Hopefully, in Colossatron: Massive World Threat, we’ll find out. Halfbrick Studios, the same developers of the successful games like Fruit Ninja and Jetpack Joyride, has taken yet again another bold move of working out of their comfort zone in putting together this title. For the game basically sports an interesting new twist to your casual genre match-3-games to deliver a whole new taste of fun and excitement.

As you get on to the game, it immediately puts you right in the middle of the action. From the narrative point of view of a reporter however, an incoming unfamiliar life form from the far reaches of space named “Colossatron” by the humans, seems to pose a threat and has set its course to attack our world. Upon impact, it will then start to do its business of great destruction. Without a proper tutorial, you would probably check for any in-game controls for the dragon headed metal thing, or the human forces, and the first thing you’d find out is that you really don’t have any control over them. Instead, power banks of different colors take form into the overall body of the metal beast. It pretty much just randomly crawls around as the witnessing public shares a sight of its epic desolation of the city.

The main goal of the game is to lengthen Colossatron with the randomly appearing power banks that attaches to it and transforms into a variety of color-coded arsenal while it wreaks havoc as it crawls its way around. This is done by dragging over the incoming power banks to the body of the metal beast and as it accommodates new sections, it lengthens its overall size and performs more damage across the screen.

Basically the game shares a match-3 puzzle element to it pertaining specifically on the attaching sections of its body. This in return, also introduces a bit more complexity to the game. Putting up three same colored sections consequently will transform it into an upgraded version of that portion (it becomes bulkier but it still possesses the same color) that altogether performs a whole lot better. Consequently putting together three of these upgraded versions of a color, will then produce an even greater version of that section which will prove to be even more bigger and powerful. As with most match-3 games, putting together differently colored blocks like for example blue and red will result to a different colored block of purple. These special colored mixes will then prove to be more powerful than the basic colored blocks. The same thing applies to the game. Match making is involved too when, for example, several purple sections will also produce an upgraded version of it. And so on and so forth.

In-app purchases in the game are simply in the form of the game’s resources. Every time you clear a level (city), you’ll be rewarded with resources equivalent to the destruction that you have caused the city. A continent in the game houses a few levels with the final one being somewhat of the capital that also houses a boss like encounter of mobs. Clearing a stage will prove to be difficult without the use of resources in repairing the sections of the metal beast and re-organizing its structures to further evolve it in the preparation phase between the levels. Although seemingly rewarding with a hefty bunch of resource in the first parts of the game, it will prove to be much more difficult to breeze through the latter stages without the use additional resources.

The narrative view of the news presented the game in a unique and amusing manner. The overhead view of the news with several in-game voice-overs, coming from a live commentary of the news anchor and the general, gave the game a fresh concept of presentation.

All-in-all, Colossatron: Massive World Threat slightly varies from the studio's usual catalog of family friendly games with a far more destructive concept of world oblivion. Nevertheless, the game still houses the same kind of reflexive gaming which is downright enticing and exhilarating to play, which altogether makes it another easy recommendation for everyone.

4.2 / 5.0
review by Private (Steph) | Mar 23rd 2015

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