Canine Cases - Chapter 1 Walkthrough

Canine Cases - Adventure Escape Mystery Guide
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Welcome to our guide for Chapter 1 of Canine Cases. A puzzle game from the Adventure Escape Mystery collection created by Haiku games.

In this first chapter we met our investigators, Nitro the dog who is able to communicate with Alex the Human who is the daughter of an investigator Mateo Torres who recently died. Nitro and Mateo were a world famous investigation partnership, and now Nitro and Alex are keep to continue in his footsteps.

Chapter 1 Canine Cases Walkthrough

Canine Cases Walkthrough - Chapter 1

Chapter 1 begins in the impressive office of Mateo Torres where Nitro is waiting for Alex to wake up. Alex arrives and has had a call from Stella Watson a famous model who wants to discuss a case.

Chapter 1 Canine Cases Walkthrough

You first task is to help Nitro to prepare the room and himself for the meeting. This means tidying up and collecting the items he wears for investigations.

Chapter 1 Canine Cases Walkthrough

Star: on the picture frame on the right of the windows.

Tap the food containers on the desk to clean them away (after finishing them off) and you will also collect some Chopsticks. Then tap the book on the shelf under the desk to tidy them and also collect a photo.

Next tap a large red chair on the left to tidy up the blanket and collect another Photo.

Chapter 1 Canine Cases Walkthrough

Now view the mirror above the chair to look at yourself (Nitro) in it. You will also see a photo that shows Nitro with Mateo for you to see the three items he wears, A bandana, a badge and a backpack. Then collect a Pencil.

Chapter 1 Canine Cases Walkthrough

Now tap to view the desktop. You will see the newspaper stories about Mateo and Nitro.

Chapter 1 Canine Cases Walkthrough

Move the documents on the right to find a Wheel to collect and then also move the magazine to then see a pad with a pencil mark.

Chapter 1 Canine Cases Walkthrough

Use the pencil on the pad to shade it and find a hidden clue.

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Chapter 1 Canine Cases Walkthrough

Next you can view a wooden box on the left of the room to the left of the red chair.

Wooden Box

Chapter 1 Canine Cases Walkthrough

  • The lock can be opened with the clue from the desk.
  • Tap on each of the 5 settings on the lock to change the type of animal shown on them.

Solution:

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Find 5 animals that belong on a farm and set them in size order from larges to smallest.

Code:

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Horse, Cow, Pig, Goat, Chicken.

Collect a Buckle from inside. Then you can add the buckle to the blue backpack on the chair by the desk and collect the Backpack.

Chapter 1 Canine Cases Walkthrough

Next, use the wheel they you have on the moving ladder on the right wall. This will fix it and then you can move it to the left of the shelves.

Tap at the top of the ladder to collect another Photo and a Key.

Go back to the desktop and now you can use the key to unlock and open the drawer. Collect another Photo.

Chapter 1 Canine Cases Walkthrough

Next view a table by the ladder on the right to see 1 more photo on it. Add the 4 photos that you have to this.

Chapter 1 Canine Cases Walkthrough

Photo Puzzle

Now you can tap pairs of the photos to swap their positions.

Arrange the photos in date order from the oldest to the newest. (left to right).

Solution:

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Chapter 1 Canine Cases Walkthrough

This solved puzzle will now give you a clue for the next. Look at the photos and notice the numbers of items in each.

Now you can view the briefcase on the table to the left. This has a 5 digit code lock.

Chapter 1 Canine Cases Walkthrough

Solution:

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from the photos you can count, 4 candles, 3 balls, 1 trophy, 5 medals, 7 flowers.

Code:

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43157

Collect a Badge from inside.

Next view the mouse hole under the table with the photos. Nitro will talk to Humphrey the mouse. You need to get a slide of pepperoni for Humphrey to get your bandana back.

Chapter 1 Canine Cases Walkthrough

Tap on the pizza box on the floor to open it and then start a puzzle to locate the pepperoni.

Pizza Puzzle

Chapter 1 Canine Cases Walkthrough

  • Move nitro around the grid to follow the smell.
  • Moving over each of the segments of the smell trail it will make the trail swap positions with where he was.
  • You need to move all of the trail section together to form a continuous path to complete the puzzle.

Solution:

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Chapter 1 Canine Cases Walkthrough

Give the Pepperoni to Humphrey and then he will leave. Use the Chopsticks to then collect the Bandana.

Return to the mirror now and while looking in it you can add the bandana, the badge and the backpack to Nitro.

Chapter 1 Canine Cases Walkthrough

Alex returns and then Stella and her agent arrive for the meeting. You hear the details of the case.

Chapter 1 Canine Cases Walkthrough

You now head to Stella's Townhouse to investigate.

Chapter 1 Canine Cases Walkthrough

After talking to Timothy you can look for clues in the room.

Chapter 1 Canine Cases Walkthrough

First tap on the cat Chanel and you will talk to it. You get some information about a backpack. Then tap on the cat again to find out that it is sitting on something but won't move yet.

Chapter 1 Canine Cases Walkthrough

Next view the large painting on the left wall and notice the items of jewelry, there are 4 items that have distinct shapes and a different number of each.

Chapter 1 Canine Cases Walkthrough

Now view the gold box on the coffee table, this has 4 symbols at the top.

Bird Box Puzzle

Chapter 1 Canine Cases Walkthrough

Tap the 4 symbols in the correct order.

Solution:

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in the painting look at the shapes and numb er of the jewelry items. There is 1 Ruby (diamond shape), 2 Teardrop shaped earrings, 3 round bracelets, 4 flowers on the necklace.

Code:

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Tap in order: Diamond, Teardrop, circle, flower

Collect the bird Whistle.

Now open the door on the left of the room and head out onto a balcony.

Chapter 1 Canine Cases Walkthrough

Tap on the plate on the table to eat the Croissant and then collect the Plate.

Then tap on the flowers on the left side of the window to move then and collect a Wrench. Use the wrench on the blue panel on the right to open it.

Pipes Puzzle

Chapter 1 Canine Cases Walkthrough

  • Tap the silver pipes to rotate them.
  • Tap pairs of gold pipes to swap their positions.
  • Arrange the pipes to connect the pink sections together and the purple ones together.

Solution:

Show

Chapter 1 Canine Cases Walkthrough
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Now the bird bath fountain on the left will work. Use the Whistle on it to make a bird appear.

Chapter 1 Canine Cases Walkthrough

You now have a conversation between the 3 animals. After this go back inside. Talk to Timothy again.

When Alex is talking to him, collect a key from the chair where the cat was and then tap on a picture on the wall above the table to open it and find a safe.

Chapter 1 Canine Cases Walkthrough

Use the key on the safe to open it and then you can collect a Pet Passport and a second Plate.

Chapter 1 Canine Cases Walkthrough

Tap on the table to see the food that is being prepared.

Chapter 1 Canine Cases Walkthrough

Food Puzzle

  • Place the 2 plates that you have on the table and then view the passport to look inside.

    Chapter 1 Canine Cases Walkthrough
  • There are 3 pages with photos of the cat from different countries. Notice the food on the plates in each one and then recreate these dishes on the plates with each counties flag.

Solution:

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Chapter 1 Canine Cases Walkthrough

Once done the cat will move inside, you can now go back to the balcony and talk to the bird.

Chapter 1 Canine Cases Walkthrough

The bird will open the window for you and you can examine the backpack.

Chapter 1 Canine Cases Walkthrough

Look through all of the clippings and items, you will collect Emily's College ID.

Chapter 1 Canine Cases Walkthrough

This completes the first chapter of Canine Cases. Move on to Chapter 2

 
Mark, Senior Content Writer

MarkWith 20 years of experience in creating video game content for the internet and over 30 years as a gamer, Mark is now a passionate mobile App Gamer. Loving a challenge, he is always ready to get stuck in to both survival builders and puzzle solving games. He has been providing content for AppGamer since 2014.

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